Jun
28

Designed by Antz. Many thanks to all my colleagues & friends who helped me in a way or another :)

www.rebel.sg

Rebel Boutique Club

Rebel Boutique Club

Rebel Boutique Club

0
Categories: Design

Jun
03

Countdown to the Mass Movement
0
Categories: Design

May
31

Spider & Cobwebs
Haven't been updating lately. Just popping by to say my blog isn't dead -- yet!
1
Categories: General

Apr
15

Kingdomy

Kingdomy is a strategy game or rather a kingdom sim where you are the king and you have to grow your kingdom as big as possible! There are many parameters to play with; namely structures to build, military to train, lands to conquer and stances for your kingdom to adopt. Experiment with various builds and you will realize how your kingdom can really GROW!

Kingdomy

It's my first time working on a non tower defense game and I have implemented features I have learnt from making other games. However I have learnt even more in the process of making this game! There are definitely a lot more things to be learnt and I am really glad that game developing has been enriching for me :)

Play Kingdomy

0
Categories: Flash Games

Mar
29

I couldn't stand the way the website was done so I decided to do a simple re-script of the website. Implementation of page flip script, reworking of layout and optimizing of website.
Result: Filesize smaller by 300kb, addition of 2 more sections and a lot more interactive!
This is merely my warm-up for more goodness in the coming months :)

Balcony Bar

Balcony Bar

Balcony Bar

3
Categories: Design

Mar
16

If change is the only constant, then this constant is always changing.

0
Categories: Random Thoughts

Mar
09

New skin for the blog! It's been over a year since my last design and I think it's about time it gets a facelift! The colour scheme is still the same and the general idea is to clean up the layout. One major difference will be the conversion from the 3-column system to 2-column system. This gives me more text area to play with as well as reduce the clutter. I have also tried to replace some text with graphics and reduced the use of dividers so it looks cleaner. Tried and tested to be compatible with Internet Explorer 7, Firefox 3 and Google Chrome 1.0. Minimum resolution 1024x768. Enjoy~

Note: Users viewing with older browsers might encounter issues with viewing some graphics.

0
Categories: General

Mar
05

Back in last July when I launched my first game, I came to this problem of not having a proper website to hold my games. It was also partly because I was still trying stuffs out and as a result I made a very simple and straight forward page to hold my game:

Pixelshocks' Tower Defence

Fast forward 3 months later, I launched my 2nd game and housed it in another page, complete with various information regarding the game:

Pixelshocks' Tower Defence II

It was a very much more complicated website; with AJAX integration and many sub-pages. However it soon turned out to be a chore for me to make a website for every game I made. This has hampered a lot of my progress in terms of game designing and publishing and I have finally decided that I need a proper website to hold my games! Introducing Pixelshocks Games:

Pixelshocks Games!

Fundamentally, it's simple and straight to the point where you enter the site and play the games. As you can see, the designs lend some influence from Eboy (For its isometry and whacky details!). My idea of the site was to be fun-loving and inspiring to play which led me to the isometry designs.

Pixelshocks Games Banner

Pixelshocks Games Banner Close-up

I can't say it's the most amazing website out there but I certainly like my own website! More details to come soon!!

4
Categories: Flash Games

Mar
01

In my journey through the various reaches of the tropical island, I have traveled far and wide, always relying on the mass rapid transit to deliver me to my destination. As the train sped through the major arteries of the transportation network, I can't help not to deny its efficiency and neither can I refute my dependence on the system. As a result, I have dedicated a significant portion of my time within these cabins which inevitably given me the opportunity to study the transit network's temporary inhabitants which is loosely termed as 'commuters.'

Generally, these commuters come in all shapes and sizes and they sport a bewildering assortment of behaviours that makes it almost insurmountable for me to comprehend them. But of course, with my utmost perserverance and dedication to perfection, I prevailed. To the best of my ability, I will attempt to shed some lights on these illy-understood inhabitants. For the convenience of reading, all instances of individuals mentioned below will be referred to the male gender and it is by no means or whatsoever to imply any sexism.

--

Campers
Campers are characterised by their desire to sit down, not on designated seats but on the floors of the cabins. They are seen in packs and rarely appear individually. This group of commuters is fiercely territorial and makes a conscious effort to mark out their territories by placing their belongings at strategic spots. Commonly found at inactive exits, they enjoy hearty discussions and believe the remaining commuters do not exist.

Garang-Guni
I have yet fully understood the life of a Garang-Guni type commuter but I couldn't help but believe that they lead a nomadic life. It appears to me they bring their house everywhere they go. It's no mean feat; I was amazed by how much two hands can hold and how they managed to move everything pass the gates, under the eyes of our ever-vigilant MRT staffs. Perhaps, they are the best role models for any campaigns that centers around thriftiness because they simply maximize value for money. Who else is more suitable than them for their ability to pay one-person's fare but take up two person's space with the amount of things they carry? Or maybe, they have yet discovered this fantastic transport call the cab.

The DJ and The Emcee
These two groups of people fall under the same category because they exhibit relatively similar behaviours. Both have an obsession with noise. The DJ appreciates music to a very great extend, so great that he wants everyone around him to appreciate his music. Some sports humongous headphones while others prefer to test the capabilities on their speakers. In some cases, it was noted some of the subjects display a tendency to move their limbs or bodies to the music and it can be remotely considered dancing. The Emcee, on the other hand, wants to be heard by generating their own noises to the masses. They believe that the train is an utterly monotonous setting unfit for life and wish to alleviate the situation by sharing their conversations with the rest of the commuters. It does appear to work in some cases, judging by the raised eyebrows and heads turned to the proclamation of their personal lives.

Space Invader
Singapore, being land-constrained, appears to have unhealthy psychological effects on her citizens. The unsatiable appetite for maximizing land space and compacting hundreds of households into a building seems to imprint likewise impressions on the citizens giving rise to the Space Invaders. This group of people takes pride in defying the laws of physics by packing themselves into already crowded carriages. I conjectured that it is quite likely they believe the train they are attempting to board is the last train of their life and the remaining commuters do not mind their body odours.

Zombie
The Zombie live in constant snooze and they show very little signs of life. Despite their outwardly display of healthiness, they are in fact quite weak because of their need to sit down. During my initial studies, I was almost led to believe they were there since The Beginning (aka first train) and they were dead already because they do not stir. However, with my keen eyes, I finally noticed that they are actually alive and they subconsciously know when they need to alight by waking up without external influences upon reaching their destinations. I am also quite sure this group of people suffer from serious illness because they can be sitting in place of the elderly and pregnants.

--

The above-mentioned categories are merely the tip of the iceberg and many more varieties exist. However their low occurence rates are simply not enough to warrant mention. Lastly, I wish to share an observation that cannot fit into any categories: It's generally more important to board than to alight. Commuters believe in boarding first than to let others alight. Why? There's only this train to board... while you can alight at any stations??

2
Categories: Random Thoughts

Feb
02

Fall Out Boy
2
Categories: Design

The Author
Hi guys, I am an interactive designer based in Singapore. This blog serves as a platform for me to communicate my ideas as well as sharing interesting events in my day to day life.
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